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Web Development


JavaScript: The Good Parts

JavaScript: The Good Parts Lowest new price: $15.90
Lowest used price: $11.95
List price: $29.99
Author: Douglas Crockford
Brand: Brand: Yahoo Press

Most programming languages contain good and bad parts, but JavaScript has more than its share of the bad, having been developed and released in a hurry before it could be refined. This authoritative book scrapes away these bad features to reveal a subset of JavaScript that's more reliable, readable, and maintainable than the language as a whole—a subset you can use to create truly extensible and efficient code.

Considered the JavaScript expert by many people in the development community, author Douglas Crockford identifies the abundance of good ideas that make JavaScript an outstanding object-oriented programming language-ideas such as functions, loose typing, dynamic objects, and an expressive object literal notation. Unfortunately, these good ideas are mixed in with bad and downright awful ideas, like a programming model based on global variables.

When Java applets failed, JavaScript became the language of the Web by default, making its popularity almost completely independent of its qualities as a programming language. In JavaScript: The Good Parts, Crockford finally digs through the steaming pile of good intentions and blunders to give you a detailed look at all the genuinely elegant parts of JavaScript, including:

  • Syntax
  • Objects
  • Functions
  • Inheritance
  • Arrays
  • Regular expressions
  • Methods
  • Style
  • Beautiful features

The real beauty? As you move ahead with the subset of JavaScript that this book presents, you'll also sidestep the need to unlearn all the bad parts. Of course, if you want to find out more about the bad parts and how to use them badly, simply consult any other JavaScript book.

With JavaScript: The Good Parts, you'll discover a beautiful, elegant, lightweight and highly expressive language that lets you create effective code, whether you're managing object libraries or just trying to get Ajax to run fast. If you develop sites or applications for the Web, this book is an absolute must.

Features:

  • Used Book in Good Condition

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JavaScript: The Definitive Guide: Activate Your Web Pages (Definitive Guides)

JavaScript: The Definitive Guide: Activate Your Web Pages (Definitive Guides) Lowest new price: $25.00
Lowest used price: $21.97
List price: $49.99
Author: David Flanagan
Brand: Brand: O'Reilly Media

Since 1996, JavaScript: The Definitive Guide has been the bible for JavaScript programmers—a programmer's guide and comprehensive reference to the core language and to the client-side JavaScript APIs defined by web browsers.

The 6th edition covers HTML5 and ECMAScript 5. Many chapters have been completely rewritten to bring them in line with today's best web development practices. New chapters in this edition document jQuery and server side JavaScript. It's recommended for experienced programmers who want to learn the programming language of the Web, and for current JavaScript programmers who want to master it.

"A must-have reference for expert JavaScript programmers...well-organized and detailed."
—Brendan Eich, creator of JavaScript, CTO of Mozilla

"I made a career of what I learned from JavaScript: The Definitive Guide.”
—Andrew Hedges, Tapulous

Features:

  • Used Book in Good Condition

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Python for Kids: A Playful Introduction to Programming

Python for Kids: A Playful Introduction to Programming Lowest new price: $18.76
Lowest used price: $15.45
List price: $34.95
Author: Jason R. Briggs
Brand: Brand: No Starch Press

For Kids Aged 10+ (And Their Parents)

The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!

Python is a powerful, expressive programming language that's easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that's no fun for anyone.

Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side.

Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you'll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more.

As you strike out on your programming adventure, you'll learn how to:

  • Use fundamental data structures like lists, tuples, and maps
  • Organize and reuse your code with functions and modules
  • Use control structures like loops and conditional statements
  • Draw shapes and patterns with Python's turtle module
  • Create games, animations, and other graphical wonders with tkinter

Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming.

From the Author: Top 5 Tips & Tricks for Beginning Programmers


Python for  Kids

1. Never try to understand a long piece of code (or a long program) in one go. Focus on a few statements at a time. If possible, try to take a smaller chunk of the code and run it yourself to see what it does. Experimenting is always good, even if it doesn’t work and you get weird error messages, you’ve learned something!

2. Try it yourself. Make sure you try out code examples for yourself (don’t just read about them). Trying something and running it, actually helps it stick in your head. Better yet, if you change things around to see what effect that has, you’ll learn and understand more.

3. If all else fails, sleep on it. Sometimes no amount of brain effort will get you past a difficult or complicated problem. Either you don’t understand something, or a piece of your code won’t work, and you can’t figure out why. If all else fails, try sleeping on it. Or, at the very least, leave it alone for a few hours, and come back to the problem later. When you come to something fresh, often the answer will appear.

4. Never type long sections of code directly into the Shell. In Python, either in the Shell (IDLE) or the Console, you can type and run statements directly and see what happens. But if you’re entering a longer program, either use a text editor or use the Shell’s editor (select File, then New in the Shell). That way you can save your file, run it, and come back and fiddle with the code without having to re-type everything.

5. Pick the right project. If you’re looking for something to put your new-found programming skills to use, don’t think Halo, or Uncharted, or Super Mario Galaxy or Assassins Creed. Don’t even think Angry Birds, or Pocket God, or Rolando. Think arcade games from the 1970’s and 1980’s—games like Galaxian, Centipede, Donkey Kong, and Frogger have simple graphics and basic game mechanics, which makes them great first projects for budding game developers.

Do an internet search for arcade games from that period. Take a look at some examples and then try to write something similar yourself. It’s much more satisfying to take a simple project and actually finish it, rather than a hugely ambitious, complicated project that you never get working.

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  • Used Book in Good Condition

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Head First Design Patterns

Head First Design Patterns Lowest new price: $24.83
Lowest used price: $14.22
List price: $49.99
Author: Elisabeth Freeman
Brand: O'Reilly Media

You're not alone.

At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun.

You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code.

You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern.

Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter.

With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts.

If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.

Features:

  • book, used reference

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slide:ology: The Art and Science of Creating Great Presentations

slide:ology: The Art and Science of Creating Great Presentations Lowest new price: $16.01
Lowest used price: $8.27
List price: $34.99
Author: Nancy Duarte
Brand: Brand: O'Reilly Media

No matter where you are on the organizational ladder, the odds are high that you've delivered a high-stakes presentation to your peers, your boss, your customers, or the general public. Presentation software is one of the few tools that requires professionals to think visually on an almost daily basis. But unlike verbal skills, effective visual expression is not easy, natural, or actively taught in schools or business training programs. slide:ology fills that void.

Written by Nancy Duarte, President and CEO of Duarte Design, the firm that created the presentation for Al Gore's Oscar-winning film, An Inconvenient Truth, this book is full of practical approaches to visual story development that can be applied by anyone. The book combines conceptual thinking and inspirational design, with insightful case studies from the world's leading brands. With slide:ology you'll learn to:

  • Connect with specific audiences
  • Turn ideas into informative graphics
  • Use sketching and diagramming techniques effectively
  • Create graphics that enable audiences to process information easily
  • Develop truly influential presentations
  • Utilize presentation technology to your advantage

Millions of presentations and billions of slides have been produced -- and most of them miss the mark. slide:ology will challenge your traditional approach to creating slides by teaching you how to be a visual thinker. And it will help your career by creating momentum for your cause.

Features:

  • Used Book in Good Condition

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Pro AngularJS

Pro AngularJS Lowest new price: $34.81
Lowest used price: $42.39
List price: $44.99
Author: Adam Freeman

AngularJS is the leading framework for building dynamic JavaScript applications that take advantage of the capabilities of modern browsers and devices. AngularJS, which is maintained by Google, brings the power of the Model-View-Controller (MVC) pattern to the client, providing the foundation for complex and rich web apps. It allows you to build applications that are smaller, faster, and with a lighter resource footprint than ever before.

Best-selling author Adam Freeman explains how to get the most from AngularJS. He begins by describing the MVC pattern and the many benefits that can be gained from separating your logic and presentation code. He then shows how you can use AngularJS's features within in your projects to produce professional-quality results. Starting from the nuts-and-bolts and building up to the most advanced and sophisticated features AngularJS is carefully unwrapped, going in-depth to give you the knowledge you need.

Each topic is covered clearly and concisely and is packed with the details you need to learn to be truly effective. The most important features are given a no-nonsense in-depth treatment and chapters include common problems and details of how to avoid them.

What you’ll learn

  • Gain a solid architectural understanding of the MVC Pattern to separate logic, data and presentation code.
  • Learn how to create rich and dynamic web apps using AngularJS
  • Understand how each feature works and why it is important
  • Understand how to extend HTML with declarative syntax
  • Learn how to extend and customize AngularJS
  • Learn how to test, refine, and deploy your AngularJS projects

Who this book is for

This book is ideal for web developers who have a working knowledge of JavaScript, HTML and CSS. The book is platform agnostic and a range of browsers will be presented and discussed throughout the examples.

Table of Contents

Part 1 - Getting Started
1. Getting Ready
2. Your First AngularJS App
3. Putting AngularJS in Context
4. HTML and CSS Primer
5. Javascript Primer
6. SportsStore: A Real Application
7. SportsStore: Navigation and Checkout
8. SportsStore: Administration 

Part 2 - Working with AngularJS
9. The Anatomy of an AngularJS App
10. Using Binding and Template Directives
11. Using Element and Event Directives
12. Working with Forms
13. Using Controllers and Scopes
14. Using Filters
15. Creating Custom Directives
16. Creating Complex Directives
17. Advanced Custom Directive Features 
 
Part 3 - AngularJS Modules and Services
18. Working with Modules and Services
19. Services for Global Objects, Errors and Expressions
20. Services for Ajax and Promises
21. Services for REST
22. Services for Views
23. Services for Animation and Touch
24. Services for Provision and Injection
25. Services for Testing

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Getting Started with Raspberry Pi (Make: Projects)

Getting Started with Raspberry Pi (Make: Projects) Lowest new price: $7.88
Lowest used price: $10.68
List price: $14.99
Author: Matt Richardson
Model: 81-3385

What can you do with the Raspberry Pi, a $35 computer the size of a credit card? All sorts of things! If you’re learning how to program, or looking to build new electronic projects, this hands-on guide will show you just how valuable this flexible little platform can be.

This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more.

  • Get acquainted with hardware features on the Pi’s board
  • Learn enough Linux to move around the operating system
  • Pick up the basics of Python and Scratch—and start programming
  • Draw graphics, play sounds, and handle mouse events with the Pygame framework
  • Use the Pi’s input and output pins to do some hardware hacking
  • Discover how Arduino and the Raspberry Pi complement each other
  • Integrate USB webcams and other peripherals into your projects
  • Create your own Pi-based web server with Python

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Tableau Your Data!: Fast and Easy Visual Analysis with Tableau Software

Tableau Your Data!: Fast and Easy Visual Analysis with Tableau Software Lowest new price: $26.91
Lowest used price: $27.01
List price: $50.00
Author: Dan Murray

Best practices and step-by-step instructions for using the Tableau Software toolset

Although the Tableau Desktop interface is relatively intuitive, this book goes beyond the simple mechanics of the interface to show best practices for creating effective visualizations for specific business intelligence objectives. It illustrates little-known features and techniques for getting the most from the Tableau toolset, supporting the needs of the business analysts who use the product as well as the data and IT managers who support it.

This comprehensive guide covers the core feature set for data analytics, illustrating best practices for creating and sharing specific types of dynamic data visualizations. Featuring a helpful full-color layout, the book covers analyzing data with Tableau Desktop, sharing information with Tableau Server, understanding Tableau functions and calculations, and Use Cases for Tableau Software.

  • Includes little-known, as well as more advanced features and techniques, using detailed, real-world case studies that the author has developed as part of his consulting and training practice
  • Explains why and how Tableau differs from traditional business information analysis tools
  • Shows you how to deploy dashboards and visualizations throughout the enterprise
  • Provides a detailed reference resource that is aimed at users of all skill levels
  • Depicts ways to leverage Tableau across the value chain in the enterprise through case studies that target common business requirements
  • Endorsed by Tableau Software

Tableau Your Data shows you how to build dynamic, best-of-breed visualizations using the Tableau Software toolset.

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Secrets of the JavaScript Ninja

Secrets of the JavaScript Ninja Lowest new price: $21.15
Lowest used price: $17.99
List price: $39.99
Author: John Resig

Summary

Secrets of the Javascript Ninja takes you on a journey towards mastering modern JavaScript development in three phases: design, construction, and maintenance. Written for JavaScript developers with intermediate-level skills, this book will give you the knowledge you need to create a cross-browser JavaScript library from the ground up.

About this Book

You can't always attack software head-on. Sometimes you come at it sideways or sneak up from behind. You need to master an arsenal of tools and know every stealthy trick. You have to be a ninja.

Secrets of the JavaScript Ninja leads you down the pathway to JavaScript enlightenment. This unique book starts with key concepts, like the relationships between functions, objects, and closures, taught from the master's perspective. You'll grow from apprentice to ninja as you soak up fresh insights on the techniques you use every day and discover features and capabilities you never knew about. When you reach the final chapters, you'll be ready to code brilliant JavaScript applications and maybe even write your own libraries and frameworks.

You don't have to be a ninja to read this book—just be willing to become one. Are you ready?

Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.

What's Inside

  • Functions, objects, closures, regular expressions, and more
  • Seeing applications and libraries from the right perspective
  • Dealing with the complexities of cross-browser development
  • Modern JavaScript design

About the Authors

John Resig is an acknowledged JavaScript authority and the creator of the jQuery library. Bear Bibeault is a web developer and coauthor of Ajax in Practice, Prototype and Scriptaculous in Action, and jQuery in Action from Manning.

Table of Contents

    PART 1 PREPARING FOR TRAINING
  1. Enter the ninja
  2. Arming with testing and debugging
  3. PART 2 APPRENTICE TRAINING
  4. Functions are fundamental
  5. Wielding functions
  6. Closing in on closures
  7. Object-orientation with prototypes
  8. Wrangling regular expressions
  9. Taming threads and timers
  10. PART 3 NINJA TRAINING
  11. Ninja alchemy: runtime code evaluation
  12. With statements
  13. Developing cross-browser strategies
  14. Cutting through attributes, properties, and CSS
  15. PART 4 MASTER TRAINING
  16. Surviving events
  17. Manipulating the DOM
  18. CSS selector engines

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Pro ASP.NET MVC 5

Pro ASP.NET MVC 5 Lowest new price: $31.98
Lowest used price: $44.62
List price: $59.99
Author: Adam Freeman

The ASP.NET MVC 5 Framework is the latest evolution of Microsoft’s ASP.NET web platform. It provides a high-productivity programming model that promotes cleaner code architecture, test-driven development, and powerful extensibility, combined with all the benefits of ASP.NET.

ASP.NET MVC 5 contains a number of advances over previous versions, including the ability to define routes using C# attributes and the ability to override filters. The user experience of building MVC applications has also been substantially improved. The new, more tightly integrated, Visual Studio 2013 IDE has been created specifically with MVC application development in mind and provides a full suite of tools to improve development times and assist in reporting, debugging and deploying your code. 

The popular Bootstrap JavaScript library has also now been included natively within MVC 5 providing you, the developer, with a wider range of multi-platform CSS and HTML5 options than ever before without the penalty of having to load-in third party libraries.


What you’ll learn

  • Gain a solid architectural understanding of ASP.NET MVC 5
  • Explore the entire ASP.NET MVC Framework as a cohesive whole
  • Learn what's new in version 5 and how best to apply these new features to your own work
  • See how MVC and test-driven development work in action
  • Capitalize on your existing knowledge quickly and easily through comparison of features in classic ASP.NET to those in ASP.NET MV

Who this book is for

This book is for web developers with a basic knowledge of ASP.NET and C#who want, or need, to start using the new ASP.NET MVC 5 Framework.

Table of Contents

Part I: Introducing ASP.NET MVC 5

1.  What's The Big Idea
2.  Your first MVC Application
3.  The MVC Pattern
4.  Essential Language Features
5. Working with Razor
6. Essential Tools for MVC
7. Sports Store: A Real Application
8. Sports Store: Navigation
9. Sports Store: Cart
10. Sports Store: Mobile
11. Sports Store: Admin
12. Sports Store: Security and Finishing Touches
13. Deployment

Part II: ASP.NET MVC 5 In Detail

14. Overview of MVC5 Projects
15. URL Routing
16. Advanced Routing Features
17. Controllers and Actions
18. Filters
19. Controllers Extensibility
20. Views
21. Helper Methods
22. Templated Helper Methods
23. URL and Ajax Helper Meothods
24. Model Binding
25. Model Validation
26. Bundles
27. WebAPI and Single Page Applications

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