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Books
Mobile & Wireless Computing: Programming
| iOS 5 Programming Pushing the Limits: Developing Extraordinary Mobile Apps for Apple iPhone, iPad, and iPod Touch
List price: $44.99
Lowest new price: $23.54
Lowest used price: $23.50
Author: Rob Napier
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Open the door to endless new app development possibilities Pushing the Limits with iOS 5 Programming is an expert guide for developers aiming to create unique applications for Apple's iPad 2, iPhone, and the iPod Touch, which includes the latest version of the Apple iPhone SDK, iOS 5. This text goes beyond the basics to keep you ahead of the technology curve and spark your innovative nature to create seamless, functional, and fun apps. With a focus on advanced techniques for app development, you will learn to differentiate your apps from all the rest. With this must-have book, you'll explore advanced coverage of a variety of development topics, such as developing with deep Objective-C, while you learn to create amazing applications for Apple's iPad 2, iPhone, and iPod touch. Veteran mobile developers and authors guide you through maximizing your programs as they delve into topics not commonly found elsewhere. - Provides a solid foundation in the patterns of iOS
- Shares tips for running on multiple platforms and best using security services
- Discusses topics such as controlling multitasking, advanced text layout and more
- Demonstrates how to think differently with blocks and functional programming
- Teaches table view, performance, and money-making optimization
- Eliminates common challenges with memory management and iOS information flow
Pushing the Limits with iOS 5 Programming allows you to take on the future with confidence in your new, stand-out app design skills.
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| Corona SDK Mobile Game Development: Beginner's Guide
List price: $49.99
Lowest new price: $42.70
Lowest used price: $40.56
Author: Michelle M. Fernandez
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| jQuery Mobile: Up and Running
List price: $29.99
Lowest new price: $12.19
Lowest used price: $11.66
Author: Maximiliano Firtman
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Would you like to build one mobile web application that works on iPad and Kindle Fire as well as iPhone and Android smartphones? This introductory guide to jQuery Mobile shows you how. Through a series of hands-on exercises, you’ll learn the best ways to use this framework’s many interface components to build customizable, multiplatform apps. You don’t need any programming skills or previous experience with jQuery to get started. By the time you finish this book, you’ll know how to create responsive, Ajax-based interfaces that work on a variety of smartphones and tablets, using jQuery Mobile and semantic HTML5 code. - Understand how jQuery Mobile works with HTML5, CSS3, and JavaScript
- Work with UI components to format content and create forms, lists, navbars, and buttons
- Create dynamic content with JavaScript, Ajax, and the jQuery core framework
- Customize your entire user interface with themes and CSS3
- Enable users to install your app from the browser and work with it offline
- Distribute through app stores by packaging your creation as a native app
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| Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps
List price: $24.99
Lowest new price: $14.39
Lowest used price: $15.00
Author: Gabe Zichermann
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What do Foursquare, Zynga, Nike+, and Groupon have in common? These and many other brands use gamification to deliver a sticky, viral, and engaging experience to their customers. This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. Learn how to use core game concepts, design patterns, and meaningful code samples to a create fun and captivating social environment. Whether you're an executive, developer, producer, or product specialist, Gamification by Design will show you how game mechanics can help you build customer loyalty. - Discover the motivational framework game designers use to segment and engage consumers
- Understand core game mechanics such as points, badges, levels, challenges, and leaderboards
- Engage your consumers with reward structures, positive reinforcement, and feedback loops
- Combine game mechanics with social interaction for activities such as collecting, gifting, heroism, and status
- Dive into case studies on Nike and Yahoo!, and analyze interactions at Google, Facebook, and Zynga
- Get the architecture and code to gamify a basic consumer site, and learn how to use mainstream gamification APIs from Badgeville
"Turning applications into games is a huge trend. This book does a great job of identifying the core lasting principals you need to inspire your users to visit again and again." —Adam Loving Freelance Social Game Developer and founder of Twibes Twitter Groups
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| jQuery Mobile Web Development Essentials
List price: $39.99
Lowest new price: $31.81
Lowest used price: $177.68
Author: Raymond Camden
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| Head First Mobile Web (Brain-Friendly Guides)
List price: $44.99
Lowest new price: $22.04
Lowest used price: $22.04
Author: Lyza Danger Gardner
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Mobile web usage is exploding. Soon, more web browsing will take place on phones and tablets than PCs. Your business needs a mobile strategy, but where do you start? Head First Mobile Web shows how to use the web tech- nology you’re already familiar with to make sites and apps that work on any device of any size. Put your JavaScript, CSS media query, and HTML5 skills to work, and then optimize your site to perform its best in the demanding mobile market. Along the way, you’ll discover how to adapt your business strategy to target specific devices. - Navigate the increasingly complex mobile landscape
- Take both technical and strategic approaches to mobile web design
- Use the latest development techniques—including Responsive Web Design and server-side device detection with WURFL
- Learn quickly through images, puzzles, stories, and quizzes
We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Mobile Web uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
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| Mobile Design Pattern Gallery: UI Patterns for Mobile Applications
List price: $29.99
Lowest new price: $19.78
Lowest used price: $36.64
Author: Theresa Neil
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When you’re under pressure to produce a well designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps. User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you’re designing a simple iPhone application or one that’s meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges. This print edition is in full color. Pattern categories include:
- Navigation: get patterns for primary and secondary navigation
- Forms: break the industry-wide habits of bad form design
- Tables and lists: display only the most important information
- Search, sort, and filter: make these functions easy to use
- Tools: create the illusion of direct interaction
- Charts: learn best practices for basic chart design
- Invitations: invite users to get started and discover features
- Help: integrate help pages into a smaller form factor
"It’s a super handy catalog that I can flip to for ideas."
—Bill Scott, Senior Director of Web Development at PayPal "Looks fantastic."
—Erin Malone, Partner at Tangible UX "Just a quick thanks to express my sheer gratitude for this pub, it has been a guide for me reworking a design for an app already in production!"
—Agatha June, UX designer
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| Hello, Android: Introducing Google's Mobile Development Platform (Pragmatic Programmers)
List price: $34.95
Lowest new price: $19.91
Lowest used price: $15.20
Author: Ed Burnette
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Google's Android is shaking up the mobile market in a big way. With Android, you can write programs that run on any compatible cell phone or tablet in the world. It's a mobile platform you can't afford not to learn, and this book gets you started. Hello, Android has been updated to Android 2.3.3, with revised code throughout to reflect this updated version. That means that the book is now up-to-date for tablets such as the Kindle Fire. All examples were tested for forwards and backwards compatibility on a variety of devices and versions of Android from 1.5 to 4.0. (Note: the Kindle Fire does not support home screen widgets or wallpaper, so those samples couldn't be tested on the Fire.)
Android is an operating system for mobile phones and tablets. It's inside millions of cell phones and other devices, including the hugely popular Amazon Kindle Fire, making Android the foremost platform for mobile application developers. That could be your own program running on all those devices.
Within minutes, Hello, Android will get you started creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Android Sudoku game. By gradually adding features to the game, you'll learn the basics of Android programming. You'll also see how to build in audio and video support, add graphics using 2D and 3D OpenGL, network with web pages and web services, and store data with SQLite. You'll also learn how to publish your applications to the Android Market.
The #1 book for learning Android is now in its third edition. Every page and example was reviewed and updated for compatibility with the latest versions. Freshly added material covers installing applications to the SD card, supporting multi-touch, and creating live wallpaper. You'll also find plenty of real-world advice on how to support all major Android versions in use today.
If you'd rather be coding than reading about coding, this book is for you.
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| CWNA: Certified Wireless Network Administrator Official Study Guide: Exam PW0-105
List price: $59.99
Lowest new price: $33.78
Lowest used price: $32.50
Author: David D. Coleman
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Newly updated edition of this top-selling CWNA study guide Sybex is the official publisher for CWNP, Inc., the organization behind the the CWNA certification. The new edition of Sybex's top-selling CWNA Study Guide covers the latest CWNA Exam, PW0-105. If you're preparing for the exam, you'll find full coverage of radio frequency (RF) technologies, as well as IEEE 802.11 regulations and standards, protocols and devices, network security, and much more. This detailed book not only covers all exam objectives, it also includes practical chapter review questions and hands-on exercises. The book's website offers additional practice exams and flashcards, demo software, and more. - Prepares you for Exam PW0-105, the new CWNA exam administered by the Certified Wireless Network Professional, Inc.
- Covers all exam objectives, including radio frequency (RF) technologies and IEEE 802.11 regulations and standards, protocols and devices, network implementation, network security, and RF site surveying
- Includes practical examples and review questions to reinforce learning
- Discusses the latest information on wireless trends, protocols, and standards--helpful whether you're preparing for the exam or not
- Provides additional practice exams, electronic flashcards, demo software, and more from the book's accompanying website
CWNA certification is the foundation for any professional who uses wireless networks--and a springboard to more advanced wireless certifications. Get started today with this detailed CWNA prep guide.
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| Designing the Obvious: A Common Sense Approach to Web & Mobile Application Design (2nd Edition) (Voices That Matter)
List price: $39.99
Lowest new price: $21.98
Lowest used price: $21.97
Author: Robert Hoekman
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Designing the Obvious belongs in the toolbox of every person charged with the design and development of Web-based software, from the CEO to the programming team. Designing the Obvious explores the character traits of great Web applications and uses them as guiding principles of application design so the end result of every project instills customer satisfaction and loyalty. These principles include building only whats necessary, getting users up to speed quickly, preventing and handling errors, and designing for the activity. Designing the Obvious does not offer a one-size-fits-all development process--in fact, it lets you use whatever process you like. Instead, it offers practical advice about how to achieve the qualities of great Web-based applications and consistently and successfully reproduce them.
This latest edition updates examples to show the guiding principles of application design in action on today's web, plus adds new chapters on strategy and persuasion. It offers practical advice about how to achieve the qualities of great Web-based applications and consistently and successfully reproduce them.
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