|Browse by Catagory:
Civil Rights & Liberties
War & Peace
Cajun & Creole Cooking
Caribbean & West Indian Cooking
Diabetic & Sugar-Free Cooking
Low Fat Cooking
Middle Eastern Cooking
Pacific Rim Cooking
Home & Garden
Literature & Fiction
Sheet Music & Scores
Environmental & Natural Resources Law
Ethics & Professional Responsibility
Procedures & Litigation
Water Supply & Land Use
Lawyer and Crimal Humor
Outdoors & Nature
Hiking & Camping
Hunting & Fishing
Beer & Beer Making
Health & Fitness
Diets & Weight Loss
Children's Science & Nature
Vitamins & Supplements
Psychology and Counseling
Philosophy of Psychology
Physiological Aspects of Psychology
Psychology of Sexuality
Psychology Testing & Measurement
Chaos & Systems
Geometry & Topology
Logic & Brain Teasers
Chaos & Systems
Geometry & Topology
Probability & Statistics
Experiments, Instruments & Measurement
Chaos & Systems
Fusion & Fission
Nuclear Magnetic Resonance
Waves & Wave Mechanics
Administration & Policy
Allied Health Professions
Medical Education & Training
Endocrinology & Metabolism
Physician & Patient
Insects & Spiders
Fish & Aquariums
Mobile & Wireless Computing: Programming
Linux Kernel & Peripherals
Linux Networking & Administration
State & Local History
Sci Fi Calendars
Bujold, Lois McMaster
Card, Orson Scott
Chalker, Jack L.
Heinlein, Robert A.
McKillip, Patricia A.
Nye, Jody Lynn
Mobile & Wireless Computing: Programming
|Professional Mobile Application Development
Lowest new price: $9.76
Lowest used price: $11.45
List price: $44.99
Author: Jeff McWherter
Create applications for all major smartphone platforms
Creating applications for the myriad versions and varieties of mobile phone platforms on the market can be daunting to even the most seasoned developer. This authoritative guide is written in such as way that it takes your existing skills and experience and uses that background as a solid foundation for developing applications that cross over between platforms, thereby freeing you from having to learn a new platform from scratch each time. Concise explanations walk you through the tools and patterns for developing for all the mobile platforms while detailed steps walk you through setting up your development environment for each platform.
- Covers all the major options from native development to web application development
- Discusses major third party platform development acceleration tools, such as Appcelerator and PhoneGap
- Zeroes in on topics such as developing applications for Android, IOS, Windows Phone 7, and Blackberry
Professional Mobile Cross Platform Development shows you how to best exploit the growth in mobile platforms, with a minimum of hassle.
|iOS Auto Layout Demystified (2nd Edition) (Mobile Programming)
Lowest new price: $21.16
Lowest used price: $21.69
List price: $29.99
Author: Erica Sadun
Completed Updated for iOS 7 and Xcode 5
Auto Layout transforms the way you create iOS user interfaces. As flexible as it is powerful, Auto Layout gives you unprecedented control over your iOS user interfaces. But Auto Layout has a reputation for difficulty. In iOS Auto Layout Demystified, Second Edition, world-renowned iOS developer and author Erica Sadun strips away the confusion, helping you gain Auto Layout mastery the easiest way possible: by example.
Fully updated for iOS 7 and Xcode 5, this tutorial delivers everything Sadun’s guides are famous for: clear explanations, expert tips, proven best practices--and, above all, plenty of code to learn from and reuse.
Step by step, Sadun explains how Auto Layout “thinks,” how it works, where it fits, and why it’s more useful (and simpler) than you ever imagined. She offers practical solutions for a wide variety of real-world iOS development challenges, plus innovative ways to use Auto Layout to build interactive elements, animations, and more.
If you’re an experienced iOS developer, this guide will expand your design possibilities, helping you build apps that are superbly usable and intuitive and stand out even in the most crowded marketplace.
- Mastering Auto Layout’s basic concepts, techniques, and approach
- Defining unambiguous, satisfiable constraints that express your layout exactly how you intend
- Overcoming obstacles to constraint-based user interface design in Interface Builder
- Using visual formatting to express how items are laid out vertically and horizontally
- Making visual formats more flexible with metrics dictionaries and layout options
- Debugging constraints and deciphering those bewildering Xcode log messages
- Using descriptive techniques to uncover and express natural relationships in your design
- Applying iOS Auto Layout techniques in Mac OS X apps too
|Hello, Android: Introducing Google's Mobile Development Platform (Pragmatic Programmers)
Lowest new price: $18.98
Lowest used price: $9.44
List price: $34.95
Author: Ed Burnette
Brand: Brand: Pragmatic Bookshelf
Google's Android is shaking up the mobile market in a big way. With Android, you can write programs that run on any compatible cell phone or tablet in the world. It's a mobile platform you can't afford not to learn, and this book gets you started. Hello, Android has been updated to Android 2.3.3, with revised code throughout to reflect this updated version. That means that the book is now up-to-date for tablets such as the Kindle Fire. All examples were tested for forwards and backwards compatibility on a variety of devices and versions of Android from 1.5 to 4.0. (Note: the Kindle Fire does not support home screen widgets or wallpaper, so those samples couldn't be tested on the Fire.)
Android is an operating system for mobile phones and tablets. It's inside millions of cell phones and other devices, including the hugely popular Amazon Kindle Fire, making Android the foremost platform for mobile application developers. That could be your own program running on all those devices.
Within minutes, Hello, Android will get you started creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Android Sudoku game. By gradually adding features to the game, you'll learn the basics of Android programming. You'll also see how to build in audio and video support, add graphics using 2D and 3D OpenGL, network with web pages and web services, and store data with SQLite. You'll also learn how to publish your applications to the Android Market.
The #1 book for learning Android is now in its third edition. Every page and example was reviewed and updated for compatibility with the latest versions. Freshly added material covers installing applications to the SD card, supporting multi-touch, and creating live wallpaper. You'll also find plenty of real-world advice on how to support all major Android versions in use today.
If you'd rather be coding than reading about coding, this book is for you.
- Used Book in Good Condition
Lowest new price: $20.37
Lowest used price: $17.50
List price: $34.99
Author: Jakob Nielsen
How do we create a satisfactory user experience when limited to a small device? This new guide focuses on usability for mobile devices, primarily smartphones and touchphones, and covers such topics as developing a mobile strategy, designing for small screens, writing for mobile, usability comparisons, and looking toward the future. The book includes 228-full color illustrations to demonstrate the points.
Based on expert reviews and international studies with participants ranging from students to early technology adopters and business people using websites on a variety of mobile devices, this guide offers a complete look at the landscape for a mobile world.
Author Jakob Nielsen is considered one of the world's leading experts on Web usability. He is the author of numerous best-selling books, including Prioritizing Web Usability and the groundbreaking Designing Web Usability, which has sold more than 250,000 copies and has been translated in 22 languages.
|jQuery Mobile: Up and Running
Lowest new price: $10.10
Lowest used price: $5.98
List price: $29.99
Author: Maximiliano Firtman
Would you like to build one mobile web application that works on iPad and Kindle Fire as well as iPhone and Android smartphones? This introductory guide to jQuery Mobile shows you how. Through a series of hands-on exercises, you’ll learn the best ways to use this framework’s many interface components to build customizable, multiplatform apps. You don’t need any programming skills or previous experience with jQuery to get started.
By the time you finish this book, you’ll know how to create responsive, Ajax-based interfaces that work on a variety of smartphones and tablets, using jQuery Mobile and semantic HTML5 code.
- Work with UI components to format content and create forms, lists, navbars, and buttons
- Customize your entire user interface with themes and CSS3
- Enable users to install your app from the browser and work with it offline
- Distribute through app stores by packaging your creation as a native app
|Mobile User Experience: Patterns to Make Sense of it All
Lowest new price: $37.66
Lowest used price: $38.05
List price: $49.95
Author: Adrian Mendoza
This is your must-have resource to the theoretical and practical concepts of mobile UX. You'll learn about the concepts and how to apply them in real-world scenarios. Throughout the book, the author provides you with 10 of the most commonly used archetypes in the UX arena to help illustrate what mobile UX is and how you can master it as quickly as possible. First, you'll start off learning how to communicate mobile UX flows visually. From there, you'll learn about applying and using 10 unique user experience patterns or archetypes for mobile. Finally, you'll understand how to prototype and use these patterns to create websites and apps.
Whether you're a UX professional looking to master mobility or a designer looking to incorporate the best UX practices into your website, after reading this book, you'll be better equipped to maneuver this emerging specialty.
|Mobile Design Pattern Gallery, Color Edition
Lowest new price: $18.00
Lowest used price: $17.99
List price: $44.99
Author: Theresa Neil
When you’re under pressure to produce a well designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps.
User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you’re designing a simple iPhone application or one that’s meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges. This print edition is in full color.
Pattern categories include:
- Navigation: get patterns for primary and secondary navigation
- Forms: break the industry-wide habits of bad form design
- Tables and lists: display only the most important information
- Search, sort, and filter: make these functions easy to use
- Tools: create the illusion of direct interaction
- Charts: learn best practices for basic chart design
- Invitations: invite users to get started and discover features
- Controls and feedback: help users perform actions, and provide them with timely feedback
- Help: integrate help pages into a smaller form factor
"It’s a super handy catalog that I can flip to for ideas."
—Bill Scott, Senior Director of Web Development at PayPal
"Just a quick thanks to express my sheer gratitude for this pub, it has been a guide for me reworking a design for an app already in production!"
—Agatha June, UX designer
|Xamarin Mobile Application Development for iOS
Lowest new price: $33.08
Lowest used price: $39.58
List price: $36.99
Author: Paul F. Johnson
If you know C# and have an iOS device, learn to use one language for multiple devices with Xamarin
- A clear and concise look at how to create your own apps building on what you already know of C#
- Create advanced and elegant apps by yourself
- Ensure that the majority of your code can also be used with Android and Windows Mobile 8 devices
Before the release of monotouch, development on iOS was purely in Objective C. There was nothing wrong with that except for one thing - it's very unpleasant to write code in! The release of Xamarin changed all of that, and with it brought cross-platform development to the mobile world.
Xamarin Mobile Application Development for iOS is not just your normal everyday book on iOS app development. Everything is written for a point and not for effect, and therefore you will learn everything you need to know quickly and efficiently without getting bogged down in needless information. The code has been taken from fully tested apps, so you can just drop it into your code and it will work out of the box.
In this clear and informative guide, you will be taken on a whirlwind tour of iOS application development with Xamarin, from setting up a development environment on your PC or Mac to testing and distribution through the Apple Store with plenty of practical examples along the way.
The book begins by discussing the installation of the IDE (for both PC and Mac) as well as how to set up your PC so it can be used to develop for iOS. From there, successive chapters cover the user interface, views, view controllers, customisation of controls, animation, events and event handling, getting the most from your app using threading, creating your own settings system, the internal database system and LINQ, sending texts, making calls, taking photos, videos, and audio recordings as well as using the mapping system. The book culminates by showing you how to test your app using testflight and finally how to release your app on the Apple Store. It is an all-encompassing book that leaves nothing out.
What you will learn from this book
- Create a working user interface
- Understand and write a cross-platform configuration system
- Learn how to create an SQLite helper system and master the basics of LINQ
- Use and manipulate graphics
- Get the most out of your iOS device with very little code
- Publish your very own app on Apple’s app store
- Come to terms with threading in a mobile world
This book is a standard tutorial aimed at teaching you everything you need to know about iOS app development using Xamarin.
Who this book is written for
This book is written for those who are new to iOS app development as well as more experienced developers who just need a quick reference book. It is assumed that you are already comfortable using C#. Those teaching iOS to new students will also find this book invaluable as a form of reference material.
|Mobile Development with C#: Building Native iOS, Android, and Windows Phone Applications
Lowest new price: $17.36
Lowest used price: $12.45
List price: $24.99
Author: Greg Shackles
It's true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework--with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It's an ideal marriage of platform-specific development and the "write once, run everywhere" philosophy.
By building a series of simple applications, you'll experience the advantages of using .NET in mobile development and learn how to write complete apps that access the unique features of today's three most important mobile platforms.
- Learn the building blocks for building applications on iOS, Android, and Windows Phone
- Discover how the Mono tools interact with iOS and Android
- Use several techniques and patterns for maximizing non-UI code reuse
- Determine how much functionality can go into the shared business logic layer
- Connect to external resources with .NET's rich networking stack
- Read and write data using each platform's filesystem and local database
- Create apps to explore the platforms' location and mapping capabilities
|Hacking Exposed Wireless, Second Edition
Lowest new price: $24.23
Lowest used price: $17.00
List price: $49.99
Author: Johnny Cache
The latest wireless security solutions
Protect your wireless systems from crippling attacks using the detailed security information in this comprehensive volume. Thoroughly updated to cover today's established and emerging wireless technologies, Hacking Exposed Wireless, second edition reveals how attackers use readily available and custom tools to target, infiltrate, and hijack vulnerable systems. This book discusses the latest developments in Wi-Fi, Bluetooth, ZigBee, and DECT hacking, and explains how to perform penetration tests, reinforce WPA protection schemes, mitigate packet injection risk, and lock down Bluetooth and RF devices. Cutting-edge techniques for exploiting Wi-Fi clients, WPA2, cordless phones, Bluetooth pairing, and ZigBee encryption are also covered in this fully revised guide.
- Build and configure your Wi-Fi attack arsenal with the best hardware and software tools
- Explore common weaknesses in WPA2 networks through the eyes of an attacker
- Leverage post-compromise remote client attacks on Windows 7 and Mac OS X
- Master attack tools to exploit wireless systems, including Aircrack-ng, coWPAtty, Pyrit, IPPON, FreeRADIUS-WPE, and the all new KillerBee
- Evaluate your threat to software update impersonation attacks on public networks
- Assess your threat to eavesdropping attacks on Wi-Fi, Bluetooth, ZigBee, and DECT networks using commercial and custom tools
- Develop advanced skills leveraging Software Defined Radio and other flexible frameworks
- Apply comprehensive defenses to protect your wireless devices and infrastructure
Page 2 of 77
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED AS IS AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.