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|Murach's Android Programming
Lowest new price: $29.99
Lowest used price: $34.50
List price: $57.50
Author: Joel Murach
This book teaches anyone with a basic understanding of Java how to develop Android apps at a professional level.
To start, it shows how to use the Eclipse IDE to code, test, and debug a Tip Calculator app for a smartphone or tablet. Then, it expands upon this app to show must-have Android skills such as working with layouts, widgets, events, themes, styles, menus, preferences, and fragments. Next, this book presents two more apps that illustrate Android skills you'll use every day, such as working with threads, files, adapters, intents, services, notifications, broadcast receivers, SQLite databases, content providers, and app widgets. Finally, this book presents an app that uses the Google Maps API and shows you how to submit your finished apps to the Google Play store.
The real-world apps let you see how the skills you're learning work together, and they illustrate how and when you'd use each skill. And all the content is presented in Murach distinctive "paired-pages" style that developers find so clear and time-saving for both training and reference.
|The Mobile Web Designer's Idea Book: The Ultimate Guide to Trends, Themes and Styles in Mobile Web Design
Lowest new price: $16.32
Lowest used price: $15.63
List price: $30.00
Author: Patrick McNeil
Brand: HOW Design
Quick inspiration from mobile designers!
Featuring more than 700 examples, Mobile Web Designer's Idea Book is packed with visual inspiration for creating top-notch mobile web designs. Web design expert Patrick McNeil, author of the popular Web Designer's Idea Book series, is back, this time with an in-depth look at trends, styles, themes and patterns in mobile web design.
Arranged thematically, this inspiring and informative guide puts important mobile web topics at your fingertips. Discover what you need to know about:
- Design styles
- Design elements
- Site types
- And more!
Keep your projects relevant in this fast paced and ever-changing world of mobile web with this indispensable reference.
|iOS Programming: The Big Nerd Ranch Guide (3rd Edition) (Big Nerd Ranch Guides)
Lowest new price: $23.99
Lowest used price: $11.99
List price: $49.99
Author: Joe Conway
Winner of a 2012 Jolt Productivity Award!
Updated and expanded to cover iOS 5 and Xcode 4.3, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the understanding, the know-how, and the confidence you need to tackle iOS projects of your own.
Based on Big Nerd Ranch’s popular iOS Bootcamp course and its well-tested materials and methodology, this best-selling guide teaches iOS concepts and coding in tandem. The result is instruction that is relevant and useful.
Throughout the book, the authors clearly explain what’s important to know and share their insights into the larger context of the iOS platform. This gives you a real understanding of how iOS development works, the many features that are available, and when and where to apply what you’ve learned.
Here are some of the topics covered:
- Xcode 4.3, Instruments, and Storyboards
- ARC, strong and weak references, and retain cycles
- Interfacing with iCloud
- Handling touch events and gestures
- Tool bars, navigation controllers, and split view controllers
- Localization and Internationalization
- Block syntax and use
- Background execution and multi-tasking
- Saving/loading data: Archiving and Core Data
- Core Location and Map Kit
- Communicating with web services
- Working with XML, JSON, and NSRegularExpression
- Using the Model-View-Controller-Store design pattern
|Adobe LiveCycle Designer, Second Edition: Creating Dynamic PDF and HTML5 Forms for Desktop and Mobile Applications (2nd Edition)
Lowest new price: $34.91
Lowest used price: $34.91
List price: $54.99
Author: J. P. Terry
Creating intelligent forms can be challenging. Forms have to present critical information in a compact format. Interactive forms that respond to data entry by the user require some programming. Dynamic forms also have to work seamlessly with the database that collects customer information. Plus, forms need to be designed well to eliminate confusion and entice completion by the user.
As shown in this book, LiveCycle Designer addresses the many objectives of forms creation. It offers a digital handshake between the graphic designer and the data programmer. LiveCycle Designer lets form designers create more compelling and dynamic documents than is possible with Acrobat or Microsoft Word. Forms created with LiveCycle Designer automatically expand to accommodate different amounts of data and report that information back to a database. The new version of LiveCycle Designer (ES4) allows for the first time forms to be deployed in HTML5 format, so they can be used on a wider array of devices (page sizes can adjust to smaller screens) and in a wider range of software systems (no special reader or plugin needed to use them, just a Web browser).
Adobe LiveCycle Designer: Creating Dynamic PDF and HTML5 Forms for Desktop and Mobile Applications shows design strategies as well as the technical underpinnings of PDF and XFA (Adobe XML Forms Architecture), the tools necessary to create intelligent forms.
|Introduction to Android Application Development: Android Essentials (4th Edition) (Developer's Library)
Lowest new price: $27.75
Lowest used price: $27.74
List price: $44.99
Author: Joseph Annuzzi Jr.
Bonus KitKat material is available for download at www.informit.com/title/9780321940261
What Every Android™ App Developer Should Know Today: Android Tools, App/UI Design, Testing, Publishing, And More
Introduction to Android™ Application Development, Fourth Edition
This fully reworked edition of a proven title is the most useful real-world guide to building robust, commercial-grade Android™ apps. The content is revised and updated for the latest Android 4.3 SDK and the newest development best practices. Introduction to Android™ Application Development: Android Essentials covers all you need to quickly start developing professional apps for today’s Android devices. Three expert developers guide you through setting up your development environment, designing user interfaces, developing for diverse devices, and optimizing your entire app-development process—from design through publication. Updated throughout, this title includes extensive coverage of the most useful new Android tools and utilities. It adds an all-new chapter on planning an amazing Android app user experience, plus extensive new coverage of unit testing, dialogs, preferences, and app publishing. Throughout, key concepts are taught through clear, up-to-date example code.
This edition offers
- Fully updated introductions to the latest Android 4.3 APIs, tools, utilities, and best practices
- Up-to-date strategies for leveraging new Android capabilities while preserving compatibility
- Navigation patterns and code samples for delivering more intuitive user experiences
- Example-based explanations of ActionBars, DialogFragments, and other key concepts
- Expert automated testing techniques to quickly improve code quality
- New Google Play Developer Console app publishing techniques that also offer more control
For Android developers at all levels of experience, this reference is now more valuable than ever. Students, instructors, and self-learners will especially appreciate new chapter-ending questions and exercises, carefully designed to test knowledge and deepen mastery.
Note: This revamped, newly titled edition is a complete update of Android™ Wireless Application Development, Volume I: Android Essentials, Third Edition
|Hacking Exposed Mobile Security Secrets & Solutions
Lowest new price: $25.97
Lowest used price: $27.71
List price: $50.00
Author: Neil Bergman
Proven security tactics for today's mobile apps, devices, and networks
"A great overview of the new threats created by mobile devices. ...The authors have heaps of experience in the topics and bring that to every chapter." -- Slashdot
Hacking Exposed Mobile continues in the great tradition of the Hacking Exposed series, arming business leaders and technology practitioners with an in-depth understanding of the latest attacks and countermeasures--so they can leverage the power of mobile platforms while ensuring that security risks are contained." -- Jamil Farshchi, Senior Business Leader of Strategic Planning and Initiatives, VISA
|iOS Auto Layout Demystified (2nd Edition) (Mobile Programming)
Lowest new price: $19.15
Lowest used price: $18.91
List price: $29.99
Author: Erica Sadun
Completed Updated for iOS 7 and Xcode 5
Auto Layout transforms the way you create iOS user interfaces. As flexible as it is powerful, Auto Layout gives you unprecedented control over your iOS user interfaces. But Auto Layout has a reputation for difficulty. In iOS Auto Layout Demystified, Second Edition, world-renowned iOS developer and author Erica Sadun strips away the confusion, helping you gain Auto Layout mastery the easiest way possible: by example.
Fully updated for iOS 7 and Xcode 5, this tutorial delivers everything Sadun’s guides are famous for: clear explanations, expert tips, proven best practices--and, above all, plenty of code to learn from and reuse.
Step by step, Sadun explains how Auto Layout “thinks,” how it works, where it fits, and why it’s more useful (and simpler) than you ever imagined. She offers practical solutions for a wide variety of real-world iOS development challenges, plus innovative ways to use Auto Layout to build interactive elements, animations, and more.
If you’re an experienced iOS developer, this guide will expand your design possibilities, helping you build apps that are superbly usable and intuitive and stand out even in the most crowded marketplace.
- Mastering Auto Layout’s basic concepts, techniques, and approach
- Defining unambiguous, satisfiable constraints that express your layout exactly how you intend
- Overcoming obstacles to constraint-based user interface design in Interface Builder
- Using visual formatting to express how items are laid out vertically and horizontally
- Making visual formats more flexible with metrics dictionaries and layout options
- Debugging constraints and deciphering those bewildering Xcode log messages
- Using descriptive techniques to uncover and express natural relationships in your design
- Applying iOS Auto Layout techniques in Mac OS X apps too
|Programming in Objective-C (5th Edition) (Developer's Library)
Lowest new price: $22.99
Lowest used price: $19.99
List price: $49.99
Author: Stephen G. Kochan
Brand: Brand: Addison-Wesley Professional
Programming in Objective-C, Fifth Edition
Updated for OS X Mountain Lion, iOS 6, and Xcode 4.5
Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and OS X platforms.
The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language.
This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study.
This edition has been fully updated to incorporate new features in Objective-C programming introduced with Xcode 4.4 (OS X Mountain Lion) and Xcode 4.5 (iOS 6.)
“The best book on any programming language that I’ve ever read. If you want to learn Objective-C, buy it.”–Calvin Wolcott
“An excellent resource for a new programmer who wants to learn Objective-C as their first programming language–a woefully underserved market.”–Pat Hughes
Contents at a Glance
Part I The Objective-C Language
2 Programming in Objective-C
3 Classes, Objects, and Methods
4 Data Types and Expressions
5 Program Looping
6 Making Decisions
7 More on Classes
9 Polymorphism, Dynamic Typing, and Dynamic Binding
10 More on Variables and Data Types
11 Categories and Protocols
12 The Preprocessor
13 Underlying C Language Features
Part II The Foundation Framework
14 Introduction to the Foundation Framework
15 Numbers, Strings, and Collections
16 Working with Files
17 Memory Management and Automatic Reference Counting (ARC)
18 Copying Objects
Part III Cocoa, Cocoa Touch, and the iOS SDK
20 Introduction to Cocoa and Cocoa Touch
21 Writing iOS Applications
B Address Book Program Source Code
- Used Book in Good Condition
|Learning Core Data for iOS: A Hands-On Guide to Building Core Data Applications
Lowest new price: $24.29
Lowest used price: $24.52
List price: $44.99
Author: Tim Roadley
Get Started Fast with iOS 7 Core Data App Development
Covers iOS 7 and Xcode 5
This is the first Core Data book to fully reflect Apple’s latest platform innovations, including its dramatic recent improvements to iCloud support. Hands-on from start to finish, it teaches you step-by-step as you create a modern data-driven iOS app using Storyboards, ARC, iOS 7, and Xcode 5.
Tim Roadley introduces new patterns and best practices designed to overcome the frustrations of Core Data development. One step at a time, you’ll build and extend your skills--even mastering advanced techniques such as complex model migration, deep copy, background processing, and integration with Dropbox, StackMob, and iCloud.
Downloadable versions of this book’s main project are provided with each chapter, so you can see exactly what your app project should look like--and get cookbook-style code for your own projects. Chapter exercises help you explore even further, whether you’re a self-learner or a student in an iOS development course.
If you’re an experienced iOS developer, this guide brings together all the skills, tools, code, and patterns you need to add powerful data management capabilities to any app--quickly, easily, and painlessly.
Coverage includes the following:
- Understanding Core Data
- Adding Core Data to an existing project
- Designing, upgrading, and migrating data models (automatically and manually with progress indication)
- Populating views with data, including table-views and picker-views
- Preloading a “default data” persistent store from XML
- Deep-copying from one persistent store to another
- Performance tuning with Instruments, using large photos as the example
- Background processing, using thumbnail generation as the example
- Efficient search
- Seamlessly backing up and restoring with Dropbox
- Stable integration with iCloud--with full support for multiple accounts, seeding, and de-duplication
- Web service integration with StackMob
|Xcode 5 Start to Finish: iOS and OS X Development (Developer's Library)
Lowest new price: $31.20
List price: $44.99
Author: Fritz Anderson
Use Xcode 5 to Write Great iOS and OS X Apps!
Xcode 5 Start to Finish will help you use the tools in Apple’s Xcode 5 to improve productivity, write great code, and leverage the newest iOS 7 and OS X Mavericks features.
Drawing on thirty years developing for Apple platforms and helping others do so, Fritz Anderson shows you a complete best-practice Xcode workflow. Through three full sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works.
Anderson shows you better ways to storyboard, instrument, build, and compile code, and helps you apply innovations ranging from Quick Look to Preview Assistant. By the time you’re finished, you’ll have the advanced
Xcode skills to develop outstanding software.
Using Active Debugging breakpoints and tracing
Adding and building from library targets
Integrating Git or Subversion version control
Creating iOS projects with MVC design
Designing Core Data schema for iOS apps
Linking app models to views
Leveraging refactoring and continual error checking
Designing UI views with Interface Builder
Using the improved Xcode 5 Autolayout
Improving reliability with unit testing
Simplifying iOS provisioning
Using OS X bindings, bundles, packages, frameworks, and property lists
Localizing your apps
Controlling how Xcode builds source code into executables
Analyzing resource usage with Timeline Profiler
Integrating with the Mavericks Server’s sleek continuous integration system
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